Design of Interactive Systems |
IDC> MSR > Trust People to People, from close friends to strangers Design for all - social, cultural and contextual Designing an interactive communication system/device for different levels of closeness/trust between people |
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UERJ
Rio de Janeiro Bezalel
Jerusalem |
User
Group |
Group
One Amisha S. Banker Graphic Designer, VC Jr. amisha[AT]iitb.ac.in Muthukumar Kumarandi Architect, VC Jr. muthukumar[AT]iitb.ac.in Pranav K. Mistry Engineer, VC Jr. pranavzombie[AT]iitb.ac.in |
User
Group Teenagers 'Nukkad' Giving teenagers a space that they can call their own and allowing them a space that gives them freedom of expression. This is a community device inspired by the metaphor 'nukkad' (common meeting place), which allow the product a sense of the Indian cultural context. It has levels of spaces (for communication) from the social to the personal. One can drop in messages to anyone at anytime. Messaging could be through doodling, scribbling and voice. Voice messages can be represented in a tangible form. Abstract: project in brief study html study pdf concepts html concepts pdf |
Group
Two Bolleddu Kireeti Architect, VC Jr. kireeti[AT]iitb.ac.in Gajendra Agrawal Bachelor of Design IIT Guwahati gajendra_agrawal[AT]yahoo.com Jayanti A. Shetty Graphic Designer, VC Jr. jayanti[AT]iitb.ac.in Nishant D. Ghadge Engineer, VCJr. nishantghadge[AT]iitb.ac.in |
User
Group Post Teenagers 'Sparsh' A mode of communication, unobtrusive and non-vocal, developed to facilitate subtle communication and which makes use of other sensory modes such as tapping, doodling, gestures etc. The product will attempt to reflect the dual personality of the user. The device will tend to camouflage itself with its surroundings when in its subtle mode of communication (viz., in the office environment), and could become extroverted, loud, colorful and jazzy, almost like a fashion statement, in its casual mode in its off-work environments. Abstract: project in brief study pdf concepts html |
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Group
3 Abhijeet G. Rokade Engineer, VC Jr. abhijeetrokade[AT]iitb.ac.in Avinish Chaturvedi Bachelor of Design IIT Guwahati avnish_c[AT]yahoo.com Peter Joseph Architect, VC Jr. peter_jose21[AT]iitb.ac.in Preetal Kamat Graphic Designer, VC Jr. preetal[AT]iitb.ac.in |
User Group Elderly 'Wisdom Window' A digital window that opens out into the outside world but at the same time into one's personal environment constituting of family and friends The metaphor of the banyan tree as an inspiration, with its quality for being timeless and reliable, and as an analogy to the same in the elderly The need for simplicity and a non-intimidating technology, as well as incorporating a personal touch in the interactions A device that makes it easy to understand/remember features environments. Abrstract: project in brief study html study pdf concepts html concepts pdf |
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Group
4 Manish B. Thorat Engineer, VC Jr. mbthorat[AT]iitb.ac.in Merchant Sahal Yusuf Graphic Designer, VCJr. sahalm[AT]iitb.ac.in Shilpa Singh Architect, VC Jr. shilpasingh[AT]iitb.ac.in |
User Group Disadvantaged (Spastics) 'Jellow' Jellow is an attempt to bridge the gap in communication between those affected by cerebral palsy and those not. The focus of the problem has been on facilitating communication in the emotional domain since this remains a completely unaddressed area. It is possible that some of the ensuing product functions will additionally facilitate communication problems in the physical domain, as well as be physically therapeutic for the cerebral palsy child in the manner of a comfort blanket.
Abstract:
project in brief |
Group
5 Anchal Kumar Architect, VC Jr. kumaranchal[AT]iitb.ac.in Antara Nolana Hazarikar Graphic Design, VC Jr. antara_hazarika[AT]yahoo.co.in Priti C. Thankar Graphic Designer, VC Jr. pritithankar[AT]iitb.ac.in Samraat S. Sardesai Engineer, VC Jr. samraat[AT]iitb.ac.in |